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Digital Tutors Automotive Rendering in 3ds Max €20 buy download
2013
Digital Tutors
Kris Cabrera
07:35:36
English
In this tutorial we will learn to create a photorealistic automotive render using 3ds Max.
We will learn key features like what to look for when creating a realistic automotive rendering, such as creating tileable textures and stencils to use for painting out the environment. Also, we will take a look at some lighting techniques to push our image even further.
1. Introduction and project overview
2. Key points for when creating an automotive render
3. Creating tileable textures and stencils for painting
4. Continuing to create tileable textures and stencils
5. Preparing the vehicle
6. Scene layout
7. Painting the wall textures
8. Painting the tire texture
9. Painting textures for the fire extinguisher box and sign
10. Setting up our scene for shading and rendering
11. Creating shaders for the front wall
12. Creating shaders for the back wall
13. Creating shaders for the ground floor
14. Creating shaders for the fire assets
15. Creating more shaders for the fire assets
16. Creating shaders for the security camera
17. Creating shaders for the electrical components
18. Creating more shaders for the electrical components
19. Creating shaders for the tires
20. Creating shaders for the brakes
21. Creating more shaders for the brakes
22. Finishing up the chassis materials
23. Creating the car paint shader
24. Creating the carbon fiber material
25. Creating headlight materials
26. Creating shaders for the front details of the vehicle
27. Creating shaders for the details on the rear of the car
28. Creating more shaders for the details on the rear of the car
29. Creating supporting lights and adjust the lighting
30. Finalizing any missing details and setup for rendering
31. Working on some post production in After Effects
http://www.digitaltutors.com/tutorial/1211-Automotive-Rendering-in-3ds-Max

Download File Size:6.11 GB


Digital Tutors Automotive Rendering in 3ds Max
€20
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